#ifndef _PLANE_H__
#define _PLANE_H__

#include"Vector3.h"

class Plane : public D3DXPLANE
{
public:
	inline void Normalize();

	void Initialize(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2);
	bool Inside(const Vector3 &point, const float radius) const;
	bool Inside(const Vector3 &point) const;
};

#endif